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I worked on a creative team collaborating with a Concept Artist and Creative Director to bring sketches and rough concepts to life. I created high-quality realtime 3D assets for Unreal Engine use, including sculpting, modelling, texturing, SpeedTree work, and Unreal material work; I also did foliage and landscape work in Unreal, set dressing several key locations.
Assets and set pieces 
Responsible for: Asset creation, Unreal Engine import and material setup, some design work
Software used: Blender, Substance Painter, ZBrush, Substance Designer, Speedtree, Unreal Engine
 
        Flying machine
 
        Flying machine
 
        Flying machine cockpit
 
        Flying machine entry room
 
        Wind-themed platform
 
        Ancient technology
 
        Ancient technology
 
        Ancient technology
 
        Ancient technology
 
        Root nook
Forest and Field Environment
Responsible for: Set dressing
Software: Unreal Engine
 
        Forest (Unreal Engine)
 
        Forest (Unreal Engine)
 
        Forest (Unreal Engine)
 
        Forest (Unreal Engine)
 
        Forest (Unreal Engine)
 
        Clearing (Unreal Engine)
Ancient Ruins and Ruined City
Responsible for: Ruined building asset creation, set dressing
Software used: Blender, Substance Painter, Unreal Engine
 
        Top view
 
        Ruins
 
        Low angle view
 
        View of ruined city
 
        Ruined city with no foliage
 
        Ruins model
Volcano Environment
Responsible for: Volcano asset creation, set dressing, landscape sculpting
Software Used: Zbrush, Blender, Substance Painter, Unreal Engine
 
        Volcano
 
        Arches
 
        Volcano model
Foliage Assets
Responsible for: Asset creation (except for individual lily pads), Unreal Engine import and setup, design work on several assets
Software Used: Speedtree, Blender, Substance Designer
 
        Lily palm variations
 
        Spikey leaf palm variations
 
        Vines variations
 
        Fan leaf palm
 
        Roundleaf Mature
 
        Roundleaf Old
 
        Lily Pam leaning
 
        Lily palm mature
 
        Vines
 
        Spikey leaf palm
 
        Alien water lilies
 
        Water lily layout (lily pad models not my work)
Procedural plant materials
Responsible for: Procedural Node setup, some design work
Software Used: Substance Designer
 
        Roundleaf
 
        Roundleaf Old
 
        Roundleaf Mature
 
        Roundleaf Young
 
        Lily Palm Leaf
 
        Palm Leaf
 
        Palm Leaf
 
        Bark Vine
 
        Bark Bamboo Old
 
        