Abstract particle renders created with Blender's particle simulation system paired with a turbulence effect, motion blur, and a shallow depth of field. I was doing some random experimentation with particles and different ways to render them, and these images were the results!
![](https://cdn.myportfolio.com/92a74efb-7687-404e-a151-9fc9a5580402/6d616b0d-d264-4361-bfb8-e8469bf7ab1d_rw_3840.jpg?h=c6467b1836f649d904448c8f41772fe9)
![](https://cdn.myportfolio.com/92a74efb-7687-404e-a151-9fc9a5580402/24dc6981-1c43-40b0-aaa7-5986fa6f90b8_rw_3840.jpg?h=91f3ea3277385246fa8817c1419e13a6)